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BrutuStrength;1189258; said:To anyone who hasn't played as LSU on the demo, I highly recommend it. I played one game as LSU last night and got to see some neat changes in the homefield advantage. When affected by the advantage, some receivers will have question marks over their heads (at least pre-snap). Also pre-snap, when looking at routes, the lines will be very wavy. I don't think either really impacted my play, they seemed like some nice changes.
Also, after throwing an interception, it asked me which defense I thought was called against me. I apparently guessed correctly, and it said it would help to boost my composure, or something like that. Well, it must not have been much of a boost, because my next pre-snap read had question marks and wavy lines everywhere. Very cool to see though.
Also, from what I've read in some other forums, it appears that the demo is not as good as the beta that's been played by a number of guys from various fan sites. So I'm not worrying about any minor bugs, most of those seem to have been fixed. The only thing I haven't seen specifically addressed yet, is whether or not we'll be able to edit player class (outside of dynasty) this year, as they always screw up a few players on every team.
I saw something about that from an early beta release, but I still haven't seen confirmation regarding the final release. If it's in there, then I will be extremely happy.mstevmac;1189260; said:I'm almost positive that it has been said you can now change a players class
Its been confirmed by EA producers and by screenshots.BrutuStrength;1189291; said:I saw something about that from an early beta release, but I still haven't seen confirmation regarding the final release. If it's in there, then I will be extremely happy.
Yeah, I just found the confirmation in this thread at OperationSports. It's a Q&A thread with one of their developers. Post #849 he confirms it.Sportsbuck28;1189299; said:Its been confirmed by EA producers and by screenshots.
BrutuStrength;1189304; said:Yeah, I just found the confirmation in this thread at OperationSports. It's a Q&A thread with one of their developers. Post #849 he confirms it.
I am so looking forward to this game now.
Has anyone seen confirmation that the rosters don't get all screwed up when changing the depth charts?
Edit: Nevermind. I just found where the depth chart still resets itself every time a player is edited.
Pretty limited hardware.For the life of me, I don't understand why bands aren't there and the crowds look so crappy.
I have no specific knowledge of the programming end, but generally speaking there are very few collisions or complex interactions/animations in fifa. A lot of running around. Seems like it would be easier to bump up the settings with less risk of a 'slowdown' like you get when running your settings too high and encountering an animation-heavy scene.Sorry, I don't buy the disc space excuse.. there is 50 some gigs available on a BluRay disc...... FIFA seems to have no problem making crowds look good as well as many other titles.
Yup. They are at least pretending to try to improve gameplay this year though...It's better than the last one, but it seems EA just makes minimal improvements every year and takes the $60 for the game..
I think it also has something to do with FPS, and the human eye can only detect it at 60 fps at most.jwinslow;1189590; said:I have no specific knowledge of the programming end, but generally speaking there are very few collisions or complex interactions/animations in fifa. A lot of running around. Seems like it would be easier to bump up the settings with less risk of a 'slowdown' like you get when running your settings too high and encountering an animation-heavy scene.
Its definitly not a storage issue as mentioned, Blue Ray has plenty of space.