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Elder Scrolls V - Skyrim

CentralMOBuck;2038546; said:

#5 sums up my typical Elder Scrolls game play, Skyrim included lo. The arrow thing is easily abused too, I've committed almost fully to Archery as my main attack as a resultl:

I have yet to do a single thing in Skyrim in the proper order. I'm constantly showing up to some dude's castle that I've never seen before, only to hand over a mystical item that I'd mentally scratched off as garbage hours ago, and then sit and listen to the story be retroactively explained to me:


King: Wanderer! Thank the gods you've come! The prophecy told us that a mighty warrior would arise, worthy of wielding Fjalnir, the God-axe, and slaying the evil Demon Prince Synraith. We believe you to be that warrior. What say you, traveler? Will you accept this task?


Me: Yea, verily I shall accept thine task and vanq- wait, Synraith? Fiery dude in a floating city? Cape made out of screeching souls? Ahhh, shit. I already killed that guy.


King: You ... already slew the Demon Prince, the Knife in the Dark, the Void at the Heart of All Men, whose identity you did not learn until just now?


Me: Yup. I saw that castle floating up in the sky, and I wanted to know if I could jump up the rocks to get in the back way. It took a lot of reloads, but I finally managed to hop on up in there.


King: You "hopped on up" into the Abyssal Palace?

Me: Yeeeep, yep yep yep. Just squat-jumped on in there and looted the place. Then I killed that Sydney guy-


King: Synraith, Demon Prince of the Abyss.


Me: -yeah him. I ganked that guy. Mostly just to see if I could. Plus he looked like kind of a dick.


King: Indeed, the Foulest of the Foul was "kind of a dick." But you vanquished him without the aid of sacred Fjalnir, the God-axe?


Me: Totally. It wasn't even a thing. I just hid on top of a bookshelf where he couldn't reach me and shot him with arrows. Then I waited until he forgot I was shooting him, and did it all again to get the sneak damage bonus. Took a while, but he died all the same.


King: Forsooth! Thine heroic deeds are ... well, that sounds kind of fucked up, actually. Never thought I'd feel bad for He Who Devours. So you have no need of our sacred totem weapon?


Me: What, the gold dealy, with the shiny bits? Nah, I already stole that out of the display case four hours ago, before I knew who you were. I gave it to Sven, but he Quantum Leaped out of the game with that shit.


King: Huh. So. I guess ... the bards will ... sing of your tale now?


Me: Oh yeah? Sweet, let's hear it.


Bard: The hero came with eyes aflame / his tasks already done / the land was rescued all the same / but 'tis kind of a shitty song.


Me: Word.

I'm pretty bad with the ADD though too, I can't stay on just one quest arc. For every one quest I complete, I seem to pick up 10 more and my map just fills up with quest markers.
 
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Just had two random dragons attack me and some giants close to Riften.

It was awesome.

I've also decided to focus on the main quest and do all the other shit later. I think I'll get more out of the story that way, and I won't really feel rushed to do the other stuff (for some reason I had been feeling rushed - no idea why).
 
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3074326;2038841; said:
Just had two random dragons attack me and some giants close to Riften.

It was awesome.

I've also decided to focus on the main quest and do all the other shit later. I think I'll get more out of the story that way, and I won't really feel rushed to do the other stuff (for some reason I had been feeling rushed - no idea why).

I've been debating that myself. On the one hand, the side quests I've been doing haven't brought me past very many word walls, and I'm still stuck with just the Unrelenting Force shout. On the other hand though, I have found a couple word walls thru other quests, and it seems like you need to learn the word, then capture a soul to get the effect, and not the other way around. If part of the point of the main quest is to drive the dragons out of Skyrim, I'm afraid that in the course of doing so I may lock myself out of some cool shouts from other word walls I might encounter after finishing the main quest. Hope that makes sense.
 
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jlb1705;2038894; said:
I've been debating that myself. On the one hand, the side quests I've been doing haven't brought me past very many word walls, and I'm still stuck with just the Unrelenting Force shout. On the other hand though, I have found a couple word walls thru other quests, and it seems like you need to learn the word, then capture a soul to get the effect, and not the other way around. If part of the point of the main quest is to drive the dragons out of Skyrim, I'm afraid that in the course of doing so I may lock myself out of some cool shouts from other word walls I might encounter after finishing the main quest. Hope that makes sense.

The greybeards will tell you where the words are if you have gotten to that point yet. Not very far in the main quest.
 
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I've found several word walls from side quests and exploring the new areas when I opened them up. I think I've found 5 or 6 word walls.

It took me a little while to realize I needed to hold down the power button longer to open up the 2nd level of shouts, which makes a HUGE difference. Unrelenting force at the 2nd level is awesome, nothing better than shouting a Giant 30 feet back off a cliff.

***Minor Spoiler:***
You also need to complete the 7,000 steps quest(s) to open up some more shouts. It's a pain to get up there, but it's worth it. I won't get into details about the other ones I've opened up, but a couple of them are very cool.
 
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This game has been amazing, I'd easily give it a 9.5 out of 10. But I do have a couple minor gripes.

The Dragon fights look awesome, but for me are some of the easiest fights I've encountered in the game. I had a much harder time in a bandit fort than killing any of the dragons. maybe a Melee character would have a harder time, but as a mage I can just pop him quickly any time he's in range.

The other issue I have, (it's minor) is enemy AI. I try not to use the terrain as a glitchy way of killing enemies, but you easily notice if you jump over a ridge or are on height that you can easily climb/jump up or down from the enemy will usually not come directly after you. They will take the long way around every time. Then you can hop back up on the same height they are on and they will turn around and come directly at you. Hop off and they will turn back and go the long way around.

A positive of the AI that I saw and was surprised at was some bears in a cave. I was getting mauled by 3 bears so I crossed an underground stream. The bears didn't want to cross it and there was no way to me. To my surprise they didn't hover the edge of the lake roaring or go back to their previous spot, they ran away to cover at the other end of the cave and only came at me again when they saw me as I approached again. Oh and I was also flanked by a giant as I attacked another and he destroyed me in 1 hit.
 
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DA-Bucks;2038966; said:
This game has been amazing, I'd easily give it a 9.5 out of 10. But I do have a couple minor gripes.

The Dragon fights look awesome, but for me are some of the easiest fights I've encountered in the game. I had a much harder time in a bandit fort than killing any of the dragons. maybe a Melee character would have a harder time, but as a mage I can just pop him quickly any time he's in range.

The other issue I have, (it's minor) is enemy AI. I try not to use the terrain as a glitchy way of killing enemies, but you easily notice if you jump over a ridge or are on height that you can easily climb/jump up or down from the enemy will usually not come directly after you. They will take the long way around every time. Then you can hop back up on the same height they are on and they will turn around and come directly at you. Hop off and they will turn back and go the long way around.

A positive of the AI that I saw and was surprised at was some bears in a cave. I was getting mauled by 3 bears so I crossed an underground stream. The bears didn't want to cross it and there was no way to me. To my surprise they didn't hover the edge of the lake roaring or go back to their previous spot, they ran away to cover at the other end of the cave and only came at me again when they saw me as I approached again. Oh and I was also flanked by a giant as I attacked another and he destroyed me in 1 hit.

As a melee character, dragons have been kinda tough so far. That's why I've taken up archery I suppose. I've had some success with luring tougher dragons toward mutual enemies. It's kinda fun to get a dragon to follow you to a fort full of bandits and see them beat the shit out of each other. To me that's not cheating, it's being resourceful. :biggrin: The truth is, in most of my big battles the dragon has gotten bored with my hiding and sniping and sought other folks to fry or freeze anyway. When that happens I just come in and clean up the mess while none of them are paying attention to me.

I did have a dragon attack me once in the open tundra, with no place to seek cover. Since he was breathing fire I decided to try going underwater, but I still got burned to a crisp while I was underwater anyway. That was a bit disappointing.

Bandits are easy for me because I see them before they see me (and often they don't see me at all, or the arrows that go in the back of their heads.)
 
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Yeah, the terrain is super glitchy and the NPCs apparently don't know how to jump, so if they have no ranged attack and you jump out of melee reach, you can pick them off as they run back and forth between taking cover and charging you when you step down. Skyrim also has the same "fall through floor" bug that FO3 had where you can permanently lose items & NPCs out of the blue (Megaton was a disaster in this regard in FO3).

I really hope Bethesda scraps this engine and fully implements idtech 5 for FO 4 and TES VI now that they have access to the code with the id purchase, because their own engine is getting buggier and buggier with every enhancement they've added over the past five or six years.
 
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DA-Bucks;2038960; said:
It took me a little while to realize I needed to hold down the power button longer to open up the 2nd level of shouts, which makes a HUGE difference. Unrelenting force at the 2nd level is awesome, nothing better than shouting a Giant 30 feet back off a cliff.
So by "power button" do you mean the shout button (RB on Xbox 360) or do you mean another button in combination with the shout button?

I've already done the 7,000 steps so I should be good to use the other levels.
 
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BrutuStrength;2039016; said:
So by "power button" do you mean the shout button (RB on Xbox 360) or do you mean another button in combination with the shout button?

I've already done the 7,000 steps so I should be good to use the other levels.

The shout button. Hold it longer to speak more words.
 
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jlb1705;2038894; said:
I've been debating that myself. On the one hand, the side quests I've been doing haven't brought me past very many word walls, and I'm still stuck with just the Unrelenting Force shout. On the other hand though, I have found a couple word walls thru other quests, and it seems like you need to learn the word, then capture a soul to get the effect, and not the other way around. If part of the point of the main quest is to drive the dragons out of Skyrim, I'm afraid that in the course of doing so I may lock myself out of some cool shouts from other word walls I might encounter after finishing the main quest. Hope that makes sense.

I've heard there are unlimited dragons. I assumed that meant after the main story too, I guess I should look into that.
 
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