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Elder Scrolls V - Skyrim

Smooth Olaf;2039075; said:
I still haven't climbed the 7000 steps, either. I've just been going around doing other stuff. I planned to climb the steps, got sidetracked by something else, and just haven't gotten back to it.

I just finished a two hour session in which I planned to finally climb those steps. I didn't even get to them. I got sidetracked by a hidden lair and a fort I discovered. This game's just so damn engrossing.
 
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3074326;2039079; said:
I've heard there are unlimited dragons. I assumed that meant after the main story too, I guess I should look into that.

I believe this is the case. While I have found numerous dragons at the various dragon nests/sites, I will occasionally run across a random one. In fact, I had a random one spawn back near the west guard tower at Whiterun after I killed the initial one.
 
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jlb1705;2038894; said:
I've been debating that myself. On the one hand, the side quests I've been doing haven't brought me past very many word walls, and I'm still stuck with just the Unrelenting Force shout. On the other hand though, I have found a couple word walls thru other quests, and it seems like you need to learn the word, then capture a soul to get the effect, and not the other way around. If part of the point of the main quest is to drive the dragons out of Skyrim, I'm afraid that in the course of doing so I may lock myself out of some cool shouts from other word walls I might encounter after finishing the main quest. Hope that makes sense.

For every Dragon Soul you absorb it adds to your total, but you still need to unlock the Shout once you learn it from the wall. So, in essence you can do it in any order, no need to get the word first and then kill the dragon. Just unlock the Shout afterwards from the menu screen.
 
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Dryden;2039000; said:
Yeah, the terrain is super glitchy and the NPCs apparently don't know how to jump, so if they have no ranged attack and you jump out of melee reach, you can pick them off as they run back and forth between taking cover and charging you when you step down. Skyrim also has the same "fall through floor" bug that FO3 had where you can permanently lose items & NPCs out of the blue (Megaton was a disaster in this regard in FO3).

I really hope Bethesda scraps this engine and fully implements idtech 5 for FO 4 and TES VI now that they have access to the code with the id purchase, because their own engine is getting buggier and buggier with every enhancement they've added over the past five or six years.

I was rather surprised myself. My buddy kept telling me how much more improved the AI was going to be and less glitchy, he was reading up on every Skyrim tidbit he could find before it came out. I was skeptical, in my opinion the NPC's in combat aren't much brighter than they were in Oblivion. I find exploiting with the bow and Sneak attacks to still be overpowered. Mobs give up far too quickly on finding you if you pelt them with a Sneak Bow attack, allowing you to slip back into the shadows and fire again 15 seconds later. Most times if you're far enough in the Archery line, one shot is all you need.
 
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:lol:

http://mashable.com/2011/11/17/skyrim-baby/

Welcome, Baby Dovahkiin: Couple Name Child For Skyrim Hero, Win Games for Life


Talk about a dragonborn. While most of the country’s gamers were entranced with Bethesda Softworks’ newest RPG blockbuster Elder Scrolls V: Skyrim, a couple actually named their newborn son after the game.

Back in February, Bethesda issued a challenge to its fans to have a baby on 11/11/11 and name it “Dovahkiin”, which is what the main character is called throughout the game. While the company issued it more in jest than anything else, they did offer a serious prize: “A Steam key that will grant you, and presumably Dovahkiin him/herself, every ZeniMax/Bethesda game — past, present and future — for life.”

“Once your child eventually achieves cognition — and grows old enough to play intense video games — we think it will agree that this key blows away a pink pleated onesie.”

Sure enough, Megan and Eric Kellermeyer answered the challenge, and on 11/11/11 at 6:08pm PST, Megan gave birth to Dovahkiin Tom Kellermeyer. The couple shared their blog post about the baby, sent in the necessary documents and won the coveted lifetime swag. The Bethesda team also has a picture of the infant surrounded by the first batch of his great gaming reward.

“Be it the real world or the game worlds we create, we wish young Dovahkiin the best in all his adventures,” the company says on their blog post.

From the original Bethesda blog post:

Consult with your friends before embarking on this quest; while it may not start in prison, it probably ends there.

:lol:
 
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jlb1705;2039620; said:
My wife has started to refer to my playing this game as "chasing the dragon".

It's a perfect description on so many levels.

My wife refers to it as, "are you playing that fucking game again? Come to bed before 2:00 tonight because you're getting up with the girls in the morning!"
 
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Dryden;2039629; said:
My wife refers to it as, "are you playing that fucking game again? Come to bed before 2:00 tonight because you're getting up with the girls in the morning!"

LOL, posted at 2:43 AM, Dude, I am in the same boat. This game is damn hard to put down.
 
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DA-Bucks;2039686; said:
LOL, posted at 2:43 AM, Dude, I am in the same boat. This game is damn hard to put down.

I really want to pick this up, but I'm terrified of this lol.

One of my friends is playing this game and lives with his GF. This morning his GF confronted him about going to bed at 5am last night, his response," O no honey, I was in the bathroom. I haven't been feeling very well." Apparently this worked like a charm.
 
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Completed The Mind of Madness/Pelagius III quest in Solitude. Very cool little sequence -- reminded me of the Tranquility Lane quest in FO3, though this one is a lot easier to solve (and only has one solution).
 
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Wells4Heisman;2039641; said:
Bought this game two days ago. It should be dubbed The Elderscrolls: Crack.

I've posted before that I no longer build PCs that are 'bleeding edge' because I can no longer justify the cost vs depreciation rate of modern state of the art components. Back in the day, you dropped two grand plus on your PC because that's what a good gaming rig cost. But at the same time, it wasn't about building a PC to run Doom or Rise of the Triad or Duke Nukem 3D at max detail ... you spent a lot of money because that's what you had to do to run the game at all. Nowadays it's not like that. Sure, a $600 value PC isn't going to run BF3 or Skyrim or Crysis on 'ultra,' but it'll at least run it and run it well.

Before I had kids, or a wife, or any responsibilities whatsoever, dropping $200 on a single component was completely rational.

$200 for a Diamond Monster 3D to make Quake look like that? Cool.
$200 for a SoundBlaster AWE32 to make Doom 2 sound like that? Yes please.

For the first time in maybe 12 or 13 years, I'm crack-addict rationalizing that dropping $150+ for a 6850 or something better just so I can see more trees on the horizon is a completely worthwhile and reasonable impulse purchase. Screw two weeks worth of groceries, I've got Skyrim!
 
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