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TJnTN;1505940; said:
Good Lawd....do u live here? hahaha
Haha...naw I'm just at work. My job there is either nothing to do...or there is 2 hours of work crammed into 5 minutes...so I chill on BP alot during the down time. Plus that bpSpy is on.

TJnTN;1505940; said:
I'm not sure if they are the latest sliders but yeah I got them from the Movie thread.

Mess around with a 4-2-5 defense. Never tried it but I heard it helps alot. It basically gives you 4 downlinemen, 2 backers, 2 corners, and 3 safeties.
 
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Played a dynasty game yesterday to try out a playbook, and ask corso gave me a maryland I playcall:

275px-Maryland_I_green.PNG



I searched the playbook multiple times and could not find this formation. Has anyone else had this happen?
 
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jwinslow;1506476; said:
Played a dynasty game yesterday to try out a playbook, and ask corso gave me a maryland I playcall:

275px-Maryland_I_green.PNG



I searched the playbook multiple times and could not find this formation. Has anyone else had this happen?

Check the goaline package. Sometimes certain formations will have variations like this. Like in the Auburn playbook they have a shotgun formation that has the TE lined up behind the G/T gap. But for only certain plays where the other plays in that formation he is lined up out at TE. Also I have other spread formations that the WR are lined up tight versus spread out.

So I am thinking that there are some plays in the playbooks' goaline package that is the Maryland I
 
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Something I noticed about this game that bothers me is that when you get hit as you throw you send up a lame duck. Don't get me wrong, I like the realism about it, but it does that [censored] to me ALL the time. Like 5-15 times a game.

EDIT: I just finished up my game against WVU on my dynasty with a field goal to win it. But afterward Lee Corso said something along the lines of "That kid better quit celebrating, there's still time on the clock, he's still got to go out there and do the kickoff." But the clock had already expired. Another addition to the laundry list of small things that piss me off about this game year in and year out, the overall lack of polish.
 
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Get rid of the ball. :wink: They say stupid shit all the time. Multiple times my friend, who dominates every game, will roll out of the pocket as my hapless DE tries to pursue, and eventually he'll throw a perfectly placed spiral 40 yards downfield, but then the commentary will say "The QB got rocked on that last play" when my end was literally 7-10 yards away. It's funny too, everyone was talking about how you couldn't hardly get outside the pocket without being sacked, or you wouldn't get the play off outside the pocket, yet my buddy, as always, finds a way to manipulate it to perfection. It's infuriating when you're happy he didn't shut you out.
 
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jmorbitz;1507036; said:
Get rid of the ball. :wink:
That's actually one of my few strong suits as I've never had a problem with it before. I'm just having a hard time adjusting to the speed of the DE's on this one. TBH I like how they balanced the speed out. Just cuz I'm a pocket passer doesn't mean I run like an 85 year old man.
They say stupid [censored] all the time. Multiple times my friend, who dominates every game, will roll out of the pocket as my hapless DE tries to pursue, and eventually he'll throw a perfectly placed spiral 40 yards downfield, but then the commentary will say "The QB got rocked on that last play" when my end was literally 7-10 yards away. It's funny too, everyone was talking about how you couldn't hardly get outside the pocket without being sacked, or you wouldn't get the play off outside the pocket, yet my buddy, as always, finds a way to manipulate it to perfection. It's infuriating when you're happy he didn't shut you out.
Yeah, they have this same BS problem every year but never really do anything about it. Like I'll do a play action and they'll bring the blitz and I'll get ape raped the second i touch the ball, but Herbie will say I held on too long. :smash:

On a side note, I've never seen a group of people so unhappy to have their team win on a last second field goal, everyone (aside from the kicker) just sorta started walking back to the side line lol. And there we're like 2 people jumping up and down on the sideline, everyone else was clapping. :roll2:
 
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EDDIE GGGG27;1506333; said:
I found an incredible pass defense. Just beat a guy that was 24-6 and held him to 15 yards passing using it for the 1st time. Send a friend request to DUNN 44 LF on Xbox live and I'll hook you up.


How about you PM those of us who aren't cool enough to have an Xbox :biggrin:
 
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AuburnBuckeye;1506972; said:
EDIT: I just finished up my game against WVU on my dynasty with a field goal to win it. But afterward Lee Corso said something along the lines of "That kid better quit celebrating, there's still time on the clock, he's still got to go out there and do the kickoff." But the clock had already expired. Another addition to the laundry list of small things that [censored] me off about this game year in and year out, the overall lack of polish.

I have several issues like this. Sometimes Terrelle will complete a pass and the little line on the screen will state "Pryor 54 yard Reception". The worst was yesterday when I had a nice return with Flash and there was a holding penalty. The little line said Thomas -45 yard return. I never did check if they were actually recording this stat or if it was just a bug with the display.
 
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Merih;1505927; said:
Are you playing with my sliders?
I've tried 2 games with the sliders. The first game my 7 year old played with me, so I didn't really mind that my RBs didn't do well (he usually does the running plays).

It seems like the game plays pretty fair until I get a 2 touchdown lead. Then I've seen some BS (1-handed int by a LB jumping in front of my WR when the LB was trailing!?!) until the game gets tied back up again.

Both games my WRs could barely get off the line. They were consistently jammed and then I'd get sacked because I haven't had many open receivers. By the time they get free from their jams, the DBs are still running step-for-step with them. Additionally, play action passes have worked poorly, as they've hit my QBs before making it through the fake hand off sequence. And this is with OSU and Clemson QBs, so it's not an issue of having slow QBs or terrible OLs.

And defensively, I've seen CPU WRs running with my DBs trailing by 5 yards, even when I've called a pass defense and guessed pre-play pass.

I haven't played enough to have an alternative solution to put forth, but I'm thinking I might want to try some AA sliders for comparison sake.

But like I've said, I've only played a few games, so I'm not certainly not clamoring for us to change at this time.

Are other people seeing similar things or are you guys having different (ie. better) gameplay experiences with these sliders?
 
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BrutuStrength;1507310; said:
I've tried 2 games with the sliders. The first game my 7 year old played with me, so I didn't really mind that my RBs didn't do well (he usually does the running plays).

It seems like the game plays pretty fair until I get a 2 touchdown lead. Then I've seen some BS (1-handed int by a LB jumping in front of my WR when the LB was trailing!?!) until the game gets tied back up again.

Both games my WRs could barely get off the line. They were consistently jammed and then I'd get sacked because I haven't had many open receivers. By the time they get free from their jams, the DBs are still running step-for-step with them. Additionally, play action passes have worked poorly, as they've hit my QBs before making it through the fake hand off sequence. And this is with OSU and Clemson QBs, so it's not an issue of having slow QBs or terrible OLs.

And defensively, I've seen CPU WRs running with my DBs trailing by 5 yards, even when I've called a pass defense and guessed pre-play pass.

I haven't played enough to have an alternative solution to put forth, but I'm thinking I might want to try some AA sliders for comparison sake.

But like I've said, I've only played a few games, so I'm not certainly not clamoring for us to change at this time.

Are other people seeing similar things or are you guys having different (ie. better) gameplay experiences with these sliders?

Yeah I'm interested to know how other people like them as well...I admit my testing pool of games to rate and rerate these sliders is not as high as they should be. I've been tied up with work recently so I haven't been able to do as many adjustments as I would like to. Hopefully this isn't killing the first set of user vs. user games...
 
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Merih;1507556; said:
Yeah I'm interested to know how other people like them as well...I admit my testing pool of games to rate and rerate these sliders is not as high as they should be. I've been tied up with work recently so I haven't been able to do as many adjustments as I would like to. Hopefully this isn't killing the first set of user vs. user games...
I'm thinking the user games should be OK, since their even sliders for human opponents. I'm thinking it could be a bigger issue against CPU opponents.
 
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