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Nintendo Wii $250 on November 19th.

Feedback please, Wii owners/users...

Were you frustrated with the 3d control at first? I've tried it a few times in stores... and I found the 3d control a bit cumbersome. The tennis stroke was particularly awkward and inaccurate.

Was this something you guys struggled with at first, but overcame with practice?

It might also have been a calibration issue with the test units in the stores.
 
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Tennis took a little while to get used to, as did golf. The controllers act rather sensitive when playing those two sports.

I believe you can change the motion sensitivity but I've never tried to change mine. Once I got used to the response time I was fine with both mentioned sports.
 
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jwinslow;738010; said:
Feedback please, Wii owners/users...

Were you frustrated with the 3d control at first? I've tried it a few times in stores... and I found the 3d control a bit cumbersome. The tennis stroke was particularly awkward and inaccurate.

Was this something you guys struggled with at first, but overcame with practice?

It might also have been a calibration issue with the test units in the stores.
Lots of things could be at play here, such as the location of the IR sensor bar, the battery life remaining in the Wii Remote, and EMI. Electronics departments or stores aren't set up well to demo the Wii because the IR can go screwy with the flourescent lighting.

I have no problem with mine in my home. The IR pointer is good up to about 15 feet from the TV and the Bluetooth connection is good a little beyond that with the basic Wii channel menus and Wii Sports. Where I do have a problem is with Rayman: Raving Rabbids, which can drop the Wii Remote pretty easily at about half the range of Zelda or Wii Sports.

From my reading, the Wii Remote sends orientation signals (X, Y, and Z axis + yaw, pitch, and roll) which are computed by the game, not the console itself. This allows developers to make things as 'loose' or 'tight' as they might want. Ubisoft's current titles, such as Rayman, have very 'tight' controls, but the range is for shit because the data rate/error correction to read that level of precision requires the controller to be a little closer to the console.

It will probably take a generation of titles before the full potential of the remote is unlocked.

Incidentally, Wii Sports is designed for the whole family, from the kids to the grandparents. The controls are very loose (I think by design) and you'll probably find the controls read more accurately if you slow down and make more deliberate motions as opposed to being a spazz and flailing like you're playing a real sport. :p Tennis has a surprising amount of control, whether you're doing lobs, smashes, or applying spin to the ball, provided you just slow your stroke down a little. It took me about three or four matches to figure it out.

I would presume EA's control precision will be far more accurate than Nintendo's; that's what EA does.
 
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On the heels of EA's statement that they are targeting being the #2 game vendor on the Wii platform, Activision says "Not so fast, my friend!", brings out the big guns, and announces today that they're doubling their efforts as well, targeting 60(!) games for the Wii and DS through fiscal 2008, including Guitar Hero.

Take 2/Rockstar also announced Manhunt 2 for the Wii, which should go over great with soccer moms who bought the Wii for Nintendo's kiddie image, when they walk in on their children not only playing the most graphically violent video game ever conceived, but now going beyond the button mashing to having to stand up and simulate swinging baseball bats at peoples' heads, hacking their limbs with an ax, or even choking them.

Nintendo getting a Rockstar/Take 2 title is HUGE.
 
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I'd buy his results. I've been playing a lot of Wii Sports too, and though I'm not doing anything nearly as scientific as he, I weighed myself two days ago and was at 168. I haven't been below 175 in two years.
 
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http://gaming.hexus.net/content/item.php?item=7939

Nintendo are expanding their Wii Virtual console by adding two new formats to the existing ones. Games for the NEO GEO and MSX formats will be available for download this Spring in Japan. Currently, Nintendo haven't confirmed whether the formats will be available in the US, UK or Europe.

According to the Japanese Nintendo site, the first two games made available will be Eggy and Aleste.

Amongst those games that we could be looking forward to are the Fatal Fury series, Metal Slug and Neo Bomberman on NEO GEO and Metal Gear, Dragon's Quest and Final Fantasy for the MSX.
:banger:

NOA will certainly bring the NEO-GEO format to the US version of Wii. I could see us not getting the MSX because it didn't take off here like it did in Europe and Japan, where they pretty much rejected our crappy, US made consoles. A true European MSX EMU would solve their problem of getting the PAL versions of NES ROMs that run at 50 Hz, too.

The bigger story though is that it's evidence that Nintendo has the capacity and the will to roll out entirely new EMU systems via the Virtual Console Channel. It's only a matter of time before the Sega Master System and Atari line show up.
 
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