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BuckeyeNation27;1693746; said:
they've been doing this for (10) years

No they haven't. As minimal as the "upgrades" have been, there have still been upgrades. Not to mention the fact that in the past few years they've expanded to multiple current-gen systems. In the end, it all comes down to the almighty dollar and doing just enough to make a profit, but I don't think there was nearly enough in that video to give anyone an idea of what the game plays like, runs like, feels like, etc. The stuff that I'm interested in seeing is the way the Madden ProTak system works in NCAA, the re-institution of Formation Subs (FINALLY), the minor graphical upgrades such as a bevy of new player equipment and on-the-field referees and last but not least upgrades to the Online Dynasty that make it a bit more user friendly.

As far as I can tell, none of that stuff is really in that video. These things might all be executed terribly in this game (EA's promised gold and given us lead before) but I don't see how we have any way of knowing just yet. Maybe we could be optimistic that EA isn't screwing us again this year, no?
 
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No they haven't. As minimal as the "upgrades" have been, there have still been upgrades.
When you put out a product for five years that is behind the one from 5 years ago, you can't classify them as upgrades. They're window dressing to hide your refusal to fix the gameplay.
In the end, it all comes down to the almighty dollar and doing just enough to make a profit, but I don't think there was nearly enough in that video to give anyone an idea of what the game plays like, runs like, feels like, etc.
Baloney Rob. It was quite evident that the same animation/slider moves are still the mode of transportation, not actual physics and momentum. They hand picked their own clips and they managed to show miraculous dodges and 90 degree turns that are even more glitchy and unrealistic than the game we own now. I'd hate to see what the clips look like that they didn't choose.
 
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SloopyHangOn;1693908; said:
These things might all be executed terribly in this game (EA's promised gold and given us lead before) but I don't see how we have any way of knowing just yet. Maybe we could be optimistic that EA isn't screwing us again this year, no?

I'm not saying the game doesn't/won't suck. I'd rather be optimistic about it though. I've been playing the 360 version for 4 years and have been just as disappointed with the progress as everyone else. Hell, my roomate's PS2 plays the game better than my 360, and that's just downright stupid.
 
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I freely admit that I will buy the game and am looking forward to it. Updated rosters, formation subs, better ESPN integration, and improved tackling is good enough for me.

Last year's game was pretty good, IMO. Perhaps it's due to my having grown up with really crappy football games (old Atari 2600, Intellivision, etc.). Regardless, I don't feel as though there was too much for me to complain about with the current version and I look forward to the next iteration. I would love to see 3D fans and that, like in Madden, but those aren't major concerns to me.
 
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BrutuStrength;1693960; said:
Perhaps it's due to my having grown up with really crappy football games (old Atari 2600, Intellivision, etc.).

How dare you, sir? That three-on-three Atari 2600 football game was classic! I loved being able to control the flight of the ball. There's nothing quite like weaving a ball in and out of traffic for a 90 yard touchdown.
 
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I freely admit that I will buy the game and am looking forward to it. Updated rosters, formation subs, better ESPN integration, and improved tackling is good enough for me.

Last year's game was pretty good, IMO. Perhaps it's due to my having grown up with really crappy football games (old Atari 2600, Intellivision, etc.). Regardless, I don't feel as though there was too much for me to complain about with the current version and I look forward to the next iteration. I would love to see 3D fans and that, like in Madden, but those aren't major concerns to me.
sorry....but being better than Tecmo Bowl isn't going to cut it with me any more.

and honestly....I'd rather play Tecmo Bowl at this point.
 
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BuckeyeNation27;1694278; said:
sorry....but being better than Tecmo Bowl isn't going to cut it with me any more.

and honestly....I'd rather play Tecmo Bowl at this point.
Please note, I never mentioned Tecmo Bowl. That was a great game for it's time. But even that was extremely limited in all of it's varying iterations. Even the last version of it didn't provide full rosters, it didn't provide full trade ability (just 3 attempts per season), had very limited playbooks, and only allowed franchises that lasted for 3 years (with no retiring or drafting of players).

To break tackles in Tecmo, we only needed to move repeatedly from side to side. Now we have a much more realistic version of football, and people threaten to never buy a game again because it doesn't have a proper physics engine. I mean, c'mon, seriously?

But again, these are most likely to be younger people that have always had remote controls and cable TV. Heck, I can remember when my siblings and I were the remote controls ("One of you kids need to get up and change the channel. Don't forget to adjust the antenna while you're at it.")

Forgive me, but I'll take the present iterations of NCAA and Madden over Tecmo, even though I absolutely loved Tecmo in it's prime. I may still complain about a game upon occasion, but I'll do so with a very different perspective than most video game football fans.
 
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Okay, get ready for a massive update about NCAA 11.

First off, that video that EA "took down"...they took it down because it was a fake. It was a video of a prebuild that somehow got passed off to OperationSports as a new build NCAA 11 video. It isn't, hence the terribleness of how it looked. Everyone who has touched the new locomotion system says that it is a great addition, so I always thought that the video was fishy.


Second, Gamestop (in what is becoming a yearly ritual for them, has spilled the beans on some additions to the game before EA told us about it. Their text on the back of the box is quoted here:


Gamestop.com - Buy NCAA Football 11 - Xbox 360
GameStop NCAA 11 Product Page said:
Feel the emotion of authentic college football more than ever with NCAA Football 11. From running the ?no-huddle? spread offense to walking out of the tunnel locking arms, everything you do and see will be original to your favorite school. With an all-new locomotion engine and real assignment A.I., only NCAA Football 11 gives you 120 ways to win!

  • An All-New Locomotion System?Your gameday experience is taken to a new level with all-new authentic running mechanics. From an explosive first step and the ability to stop momentum on a dime, to rebalancing yourself after an over-pursuit, feel what it?s like to cover the field and play at the most elite level in college football.

  • Play the Way the Schools Do?Run the ?no-huddle? spread, triple option, wishbone, wild hog, or pistol offenses the same way as your favorite schools. Dictate the tempo of the game when running the spread as you look to the sideline for the plays, or break the huddle and study the defense at the line of scrimmage when operating a traditional, pro-style offense. The game is in your hands.

  • All-New ESPN Broadcast Package Integration?From kickoff to the game?s final play, feel like you?re a part of the ESPN Game of the Week! ESPN broadcasters Kirk Herbstreit and Brad Nessler offer insights and commentary while breaking down your game, and reporter Erin Andrews provides injury reports and updates from the sidelines.

  • Real Assignment AI?From new running lanes to double-team blocking, experience the most realistic authentic offensive performance like never before!
I took the liberty of bolding some stuff that is either never heard before or is very interesting and should be taken note of.

Third, and lastly, IGN has their preview of the game up, and it is overwhelmingly positive. But, take that with a grain of salt, because IGN doesn't really give bad reviews. Here is the text of the preview:


NCAA Football 11 Hands-on - Xbox 360 Preview at IGN
IGN Preview Page said:
NCAA Football 11 Hands-on


This is as close to Saturday pigskin as this series has ever been.

by Nate Ahearn

April 22, 2010 - As it does every year, EA Sports held its Draft Night Premiere in New York City just prior to the NFL Draft taking place on April 22. Over the last few days, I've gotten the chance to chat with a few of tomorrow's brightest NFL stars (cover boy Tim Tebow included), take in the Big Apple scenery as the energy of the NFL Draft sets in, and, perhaps most importantly, lay my hands on NCAA Football 11 and Madden NFL 11. My impressions of this year's Madden will have to wait until next Monday, April 26.

For today, I'm here to talk about the best looking entry in the NCAA Football series in a very, very long time.

Every year NCAA Football struggles to adequately differentiate itself from the bigger brother that is the Madden series. I want to assure all of you reading this: that will not be an issue this year. Yes, both still represent the game of football, but the visual presentation in NCAA Football is closer to the broadcast style of what you see every Saturday than anything I've ever seen. It's spot-on from fully-integrated ESPN graphics packages that run before, during and after the game to a new lighting system and retooled color palette that really differentiate the flavor of collegiate football from the pro alternative.

Oh, and then there's the new locomotion animation system, dual stick control, pro-tak technology from last year's Madden, and the new "120 Ways to Win" feature that brings authentic play styles and playbooks for just about every team in the game.

When I first laid my eyes on NCAA Football 11, the difference between this year's NFL game was instantly noticeable. NCAA just looks more -- to put it frankly -- real. This year's game is designed for the true college football fan with a more realistic look to its player models and overall graphical style. Everything from the skin of the players to the sky above looks wonderfully detailed.

Obviously, after a short preview, I can't say whether EA Sports has succeeded in its effort to deliver a truly authentic college football game, but by the outward appearance of the game I saw in New York and the direction they say they're going, I'd say the developers at Tiburon are well on their way.

Locomotion is perhaps the simplest of all of the additions for the new game. In layman's terms, it makes every animation in the game smoother. More accurately, it makes the transitions between the animations more seamless and it gives players more realistic physical behaviors on the field. So while it doesn't necessarily add thousands of moves, it does make the current list of moves look much more natural on the field. You'll see players with accurate amounts of momentum given their speed, corners who can catch up to wide receivers in the open, and cuts by computer opponents that don't look like they were made by a robot. I hope it progresses from the state that I saw in New York, but what I saw was impressive.

The new behaviors that have been bestowed on the artificial intelligence in NCAA Football 11 pay dividends on the field as well. From my limited time with the game, I saw the artificial intelligence (AI) had a much greater awareness of holes in the offensive line on both sides of the ball and a fine tuned sense of the location of my defenders.

The hit stick function has been deemphasized considerably from years past; No longer will your man get "sucked" into the player with the ball. Now, you'll actually have to line up the tackle properly and hope that the offensive player doesn't see it coming. Every time I tried, they did. Not once in my handful of quarters played in NCAA Football 11 did I land a hit stick tackle -- and I liked it quite a bit. I'm someone who abused the hit stick in the past, and this year's game won't let that happen. A skilled running back has no problem making a quick move to the open field and scampering for a big gain.

It happened to me a lot, and I have to say, the masochist in me sort of liked it.

Here are also a couple of videos from this preview, that actually have real new build NCAA 11 clips in it. Check these out:

[ame="http://www.youtube.com/watch?v=NB0uEvIDSpU"]YouTube - NCAA Football 11: Developer Interview[/ame]

[ame="http://www.youtube.com/watch?v=m83yq5VuZsc"]YouTube - NCAA Football 11: Tim Tebow Interview[/ame]


I hope y'all read all of this. NCAA has always been on a 4 year development cycle. This was their year to implement all the stuff they've been working on with the past 4 titles. These year to year updates are bologna, you only get the real updates every few years. This is one of those years.
 
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Well those vid clips in that developer interview were MUCH better than the video that was taken down. I'll be preordering this one soon. I've missed my college football video game :(
 
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