Do you have the cheap headset with the game? That's all I use. You can pick one up for a few bucks on ebay. Now I would only recommend this if you have friends you enjoy playing with, or want to play with us. I never use my mic with strangers.I have Xbox Live but have never used it before and I do not intend to invest in a headset so I can talk to people over the game.
Battlefield hands down.BigWoof31;2097498; said:This weekend I'm looking to pick up a new game and I've decided on trying out either MW3 or BF3.
I have "0" experience in either one would consider myself intermediate (at best) in FPS games.
I'm seeking a serious recommendation - which should I choose?
BF is based on teamwork and variety. If you do not work as a team you will almost always lose to a squad that does, even if you are much more talented than they are.
You are given jet fighters, helicopters, tanks, jeeps to use with your 4 classes: assault (medic), engineer (RPG & repair), support (ammo) & recon (sniper).
It is essential that you work together to win maps. Unlike MW3, all elements of this game have counter punches. While a tank can be devastating, a couple of users can take it down quickly, and 4-5 players can take 1 tank guy down instantly. However, bringing 1-2 engineers along is crucial, so they can repair the back of the tank while firing and taking fire on the front side. They can hold up for awhile this way with proper teamwork. This is where other supporting classes come into play. Sometimes they are well protected from fire on the backside of the tank, meaning you need to get a user to drop mortar rounds on them.
Naturally the medics are a huge team aid, dropping med packs and reviving "mostly dead" players (it takes about 10 seconds for a player to die after the kill screen pops up).
Snipers can lend long range support and also provide great aid in a few areas, either with motion detectors (stationary), a spawn beacon or a SOFLAM (laser designator for instant lock for ground or air missiles).
Same with tanks or aircraft. Each can get missile lock on the opponent, which will then allow the guided missile on choppers, tanks, jets or even shoulder-mounted missiles to instantly lock on to the opponent. This is huge because someone fighting 1v1 against a jet usually can't lock on again soon enough, giving the targeted bogey time to recharge his flares to combat your missiles. Working together you can take down a dominant chopper quickly. Nothing is more fun than watching a tank round blow up a chopper that you've been fighting with for awhile in the air.
Engineers can also repair some helicopters in the air.
BF leaderboards are based on points, not kills. Sometimes your best user in a map will only have 1-2 kills, but he did so much to support the team, capture objectives or spot/wound opponents that he is the most valuable player.
Then don't buy MW games. They build it for that experience.I'm interested in enjoying myself, not getting "pwn3d"
Then to make matters worse, they reward a dominant player with even more absurd dominance as a perk for kill streaks, calling in air strikes, unmanned drones, helicopters, etc. So one player can sit back and snipe and then keep piling up the kills.
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