I know that the celebrations are gone, but it was cool to be able to make my player do a "kneel down" ala Tebow.
Upvote
0
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
fanaticbuckeye;2195640; said:No huddle offense is now severely hurt, especially when it's done for time reasons. Ive only had away games with it, but every single play 4-5 seconds are lost because the receivers/backs go into the 'can't hear the playcall' animation pre-snap. It's not the end of the world for when you're running no huddle just to keep the defense on the field, but for end of game/half situations it's a killer.
BuckeyeSoldier;2195653; said:Same thing happened to me in my championship game so its not solely road games. End of the half I thought I could have gotten 3 plays off, ended up only getting off one pass due to no one hearing the call.
fanaticbuckeye;2195640; said:No huddle offense is now severely hurt, especially when it's done for time reasons. Ive only had away games with it, but every single play 4-5 seconds are lost because the receivers/backs go into the 'can't hear the playcall' animation pre-snap. It's not the end of the world for when you're running no huddle just to keep the defense on the field, but for end of game/half situations it's a killer.
fanaticbuckeye;2195659; said:After further thought -- this is a huge deal; I don't know if this was done on purpose with the most recent patch, but it is garbage. Even if you run hurry-up and choose to spike the ball the QB makes an audible motion and a player will not hear wasting time.
Good work EA.
IronBuckI;2195770; said:I had it happen at home against Middle Tennessee State. Luckily, hurrying wasn't actually necessary, but it was still annoying. I wonder if changing the tempo to aggressive would help...probably not.
darbypitcher22;2195935; said:Loving how they still haven't fixed the super linebacker... Starting to get disappointed that I went out and got this game... Really disappointed in the lack of details (I hate the chrome helmets for the Buckeyes and some of the facemasks are lame)
fanaticbuckeye;2195937; said:This is a complaint I don't have. The LB's in my experience have been much more realistic. You can pass around, underneath, and over top of them, but they aren't stationary. You can read their body positioning to get an idea of where they are headed. But I think the ability to pass over top of them has been of the best additions to '13.
Piney;2195941; said:Heck, if they are looking away a pass can sail right past the LB to your crossing WR. It is a beautiful site... the downside to all of this realism is offense is borderline too easy. But at least it has a realistic feel to it versus a cheesiness to it.
fanaticbuckeye;2195640; said:No huddle offense is now severely hurt, especially when it's done for time reasons. Ive only had away games with it, but every single play 4-5 seconds are lost because the receivers/backs go into the 'can't hear the playcall' animation pre-snap. It's not the end of the world for when you're running no huddle just to keep the defense on the field, but for end of game/half situations it's a killer.
IronBuckI;2195770; said:I had it happen at home against Middle Tennessee State. Luckily, hurrying wasn't actually necessary, but it was still annoying. I wonder if changing the tempo to aggressive would help...probably not.