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NCAA Football 12 + Rosters

IronBuckI;1954546; said:
Just got my copy a couple days ahead of Amazon's estimated arrival. Olaf, do you have a downloadable roster with your Buckeye changes?

I won't be home until Sunday afternoon. I'll do all that then. If, by some grace of God, I can get my PS3 online and keep it online for more than a minute while here at the in-laws, I'll get it done sooner.
 
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Just FYI, Block-O over at Operation Sports is still on track to release complete rosters (PS3) sometime tomorrow. I believe earlier today he was at 100 teams.

His rosters are usually excellent, although I'm not completely sure he is doing attribute changes. Regardless, he definitely does player/coach names, equipment etc.

Link: http://www.operationsports.com/foru...uckeye02-gatorbaits-ncaaf-12-rosters-ps3.html

Twitter: (He updates this, easiest way to find the latest info) @nickfa83

NOTE: He does "minor" attribute changes. Whatever that means.
 
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I used Buckeye02's two years ago and was really disappointed. Hell, he screwed up Ohio State's roster something fierce. He even changed the things EA got right like Mike Adams switching from 74 to 75. Buckeye moved him back to 74. He also turned Guiton into Siems, changing his skin color and everything. As for the rest of the teams, he had a ton of typos and misspellings. I spent a lot of time cleaning it up.

I used gamingtailgate's last year and was happy with it. I never looked at buckeye02's. I'll give buckeye02's a look this year.
 
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Jesus, they made the COU DBs otherworldly good. They jump everything except pump fakes, they catch everything, their midget safeties can out jump the height advantage of Jake Stoneburner, and they still warp so if they happen to be in man coverage with inside leverage and my WR is running an out pattern they still get ahead of the receiver and make a pick.

I've been in Practice mode all night against Penn State's defense. First of all, the Nits have a friend at EA, because their collective attributes are thoroughly overrated. I set it to have them do random Dime defenses and practiced random plays out of Shotgun formations. i've noticed the handoffs in zone coverage that they advertised int the game but get this - defenders are doing the handoffs with their BACKS TURNED TO THE RECEIVER THEY ARE COVERNG. I have no idea how a LB can follow (or even predict in some cases) a receiver's path when their back is turned and they can't see what they're defending.

WR AI is lacking. CPU DBs are complete ballhawks, meanwhile receivers NEVER play the ball in the air or come back and try to high point it. To complete a pass it seems you must have the following:
  • A wide open receiver - no defender within at least ten yards.
  • Throw the ball and hit the receiver's pattern. Since the receivers are on rails, they will not go after a ball that is not on their pre-determined line.
  • Hope a catch animation plays.
  • Flip a coin ands hope it doesn't get jarred loose.

One more complaint: If they're going to make zone defenses so powerful and make it some the CPU runs it more than 80% of the time, then there needs to be more options or AI to get receivers to stop their routes and sit in holes in the zone. It would make for a more realistic simulation of the game, rather than having open players intentionally running themselves out of open positions constantly.
 
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My (as well as N. Olivers) rosters are ready.....lol

The linebacker depth chart is pretty tricky due to Moeller being the 'star', but just rotate them based on how YOU want them. Everything else is cool.

The rosters are "OSU Player" approved lol

XBOX Tag: sportgamer360

(I used the OS Community Rosters that came out last night and made a TON of changes after they messed it all up)
ROSTER AND RATING CHANGES

OFFENSE

QB
FR Braxton Miller 81 OVR (87agi, 90acc, 60awr, 66btk, 70trk, 85spn, 90juk, 79car, 89thp, 81tha)
SR (rs) Joe Bauserman 78 OVR (64awr, 86thp, 82tha)
SO (rs) Kenny Guiton 77 OVR (No changes)
FR (rs) Taylor Graham 76 OVR (74spd, 71agi, 78acc, 60awr, 52car, 84thp, 85tha,

RB
SR (rs) Boom Herron 90 OVR (72str, 90acc, 84awr, 83btk, 84trk, 90car)
SO(rs) Jaamal Berry 86 OVR (94spd, 77awr)
FR(rs) Rod Smith 83 OVR (88spd, 84agi, 52awr, 98btk, 84trk, 85sfa, 78car)
SO(rs) Carlos Hyde 79 OVR (no changes)

FB
JR Zack Boren 85 OVR (no changes)
JR Adam Homan 77 OVR (no changes)

WR
SR DeVier Posey 93 OVR (no changes)
SO Corey Brown 84 OVR (no changes)
SO(rs) Chris Fields 80 OVR (no changes)
JR Jordan Hall 80 OVR (72cth, 72rte, 81 awr)
FR(rs) Verlon Reed 75 OVR (90spd, 91acc, 82agi, 55awr, 60btk, 78car, 77cth, 80spc, 75rte, 75jmp)
FR(rs) James Louis 75 OVR (94 spd, 47awr, 53btk, 73cth, 67rte)
FR(rs) TY Williams 74 OVR (88spd, 64str, 84agi, 93acc, 59awr, 73btk, 71cth, 73cit, 68rte)
FR Devin Smith 75 OVR (93spd, 87agi, 96acc, 41awr, 76elu, 79car, 71cth, 72rte, 86jmp, )

TE
JR Jake Stoneburner 86 OVR (no Changes)
JR Reid Fragel 80 OVR (no Changes)
FR Nick Vannett 73 OVR (name changed from Jeff Heuerman, no other changes)

LT
SR Mike Adams 89 OVR (no changes)
SO(rs) Marcus Hall 82 OVR (87str, 77awr, 81pbk, 84rbk, 79ibl, 85rbs, 83rbf, 84pbs, 77pbf,)

LG
SO(rs) Corey Linsley 84 OVR (no changes)
FR Chris Carter 70 OVR (88str, 48awr, 78pbk, 74rbk)
FR Tommy Brown 69 OVR (No Changes)

C
SR Mike Brewster 94 OVR (no changes)
FR Brian Bobek 72 OVR (no changes)

RG
SO(rs) Jack Mewhort 82 OVR (no changes)
SO(rs) Ivan Blackman 77 OVR (89str, 53awr, 79pbk, 82rbk)
FR Antonio Underwood 63 OVR (No Changes)

RT
SR JB Shugarts 92 OVR (no changes)
SO Andrew Norwell 83 OVR (90str, 79awr, 86pbk, 85rbk, 79pbs, 82pbf)


DEFENSE

LE
JR John Simon 92 OVR (67spd, 92str, 78acc, 91awr, 89tak, 87pow, 89pmv, 80fvm, 92bsh, 85pur, 82prc)
SO(rs) Melvin fellows 79 OVR (No Changes)
FR Steve Miller 74 OVR (79spd, 75str, 87acc, 55awr, 74tak, 76pow,71pmv, 81fin, 72bsh, 81pur, 57prc)

RE
SR Nathan Williams 92 OVR (no changes)
SR(rs) Solomom Thomas 82 OVR (no changes)
FR Kenny Hayes 73 OVR (no changes)

DT
SO Johnathan Hankins 84 OVR (87pmv, 60fmv)
SO(rs) Adam Bellamy 81 OVR (82str, 71awr, 80tak, 78pow, 74pmv, 71fmv)
JR(rs) Garrett Goebel 78 OVR (no changes)
FR Michael Bennett 73 OVR (70spd, 79str, 80acc, 41awr, 76tak, 75pow, 73pmv, 68fmv, 81bsh, 74pur)
FR(rs) Darryl Baldwin 70 OVR (65spd, 81str, 78acc, 43awr, 76tak, 74pow, 77pmv, 62fmv, 74bsh, 69pur)

Most LB's can be moved around with the exeption of Sabino, Sweat, and Grant. Tyler Moeller plays the 'star' position in real life (3rd CB in Nickel formation) and will see time at LB as well...

LOLB
SR Andrew Sweat 86 OVR (82spd, 84agi, 86acc, 77awr, 84tak, 82pow, 88bsh, 87pur, 80prc, 76mcv, 75zcv)
SR(rs) Nate Oliver 76 OVR (86spd, 82agi, 87acc, 63awr, 82tak, 89pow, 74bsh, 74pur, 64prc, 74mcv, 77zcv)
FR(rs) Scott McVey 69 OVR (81spd, 76agi, 85acc, 57awr, 76tak, 72pow, 72bsh, 77pur, 59prc, 68mcv, 70zcv)

MLB
JR(rs) Etienne Sabino 83 OVR (82spd, 76str, 88acc, 75awr, 89tak, 86pow, 77bsh, 84pur, 80prc, 63mcv, 65zcv)
SO(rs) Jordan Whiting 79 OVR (80spd, 81acc)
JR Strom Klein 79 OVR (80spd, 72agi, 71awr, 81tak)
FR Curtis Grant 75 OVR (86spd, 72str, 78agi, 84acc, 63awr, 84tak, 92pow, 78bsh, 81pur, 63prc, 67mcv, 69zcv)

ROLB
SR(rs) Tyler Moeller 88 OVR (84spd, 82agi, 82acc, 84awr, 85tak, 85pow, 74pmv, 70fmv, 73bsh, 88pur, 90prc, 88mcv, 95zcv, 80prs)
FR Ryan Shazier 74 OVR (83agi, 89acc, 57awr, 80tak, 75pow, 81pur, 68mcv
FR Connor Crowell 71 OVR (83spd, 80agi, 86acc, 48awr, 81tak, 76pow, 78bsh, 75pur, 53prc, 69mcv, 73zcv)

CB
JR(rs) Travis Howard 81 OVR (81awr)
SO(rs) Dominic Clarke 79 OVR (no changes)
SR Dionte Allen 79 OVR 91 spd, 88agi, 91acc, 77awr, 57cth, 72tak, 60pow, 90pur, 75prc, 87mcv, 81zcv, 76prs)
FR(rs) Bradley Roby 75 OVR (93spd, 92agi, 98acc, 48awr, 60cth, 68tak, 76pow, 58bsh, 88pur, 58prc, 84mcv, 78zcv, 71prs,
FR Doran Grant 73 OVR (no changes)
FR Derjuan Gambrell 63 OVE (no changes)

FS
JR CJ Barnett 82 OVR (88agi, 88acc, 80awr, 86jmp, 79tak, 79pow)
SO(rs) Jamie Wood 78 OVR (89spd, 87agi, 93acc, 67awr, 74tak, 78prc, 76mcv, 79zcv, 78prs)
FR Jeremy cash 69 OVR (87spd, 81pow, 73mcv, 71zcv)

SS
JR(rs) Orhian Johnson 84 OVR (89spd, 84agi, 93acc, 84awr, 78tak, 77pow, 84pur, 86prc, 85mcv, 89zcv, 82prs)
SO Christian Bryant 78 OVR (93spd, 92agi, 90acc, 53awr, 68cth, 72tak, 89pow, 83pur, 75prc, 82mcv, 77zcv, 71prs
SO(rs) Corey Brown 75 OVR (58awr, 72tak, 67pow, 76mcv, 82zcv, 77injury)
JR(rs) Zach Domicone 74 OVR (86spd, 85agi, 90acc, 58awr, 74tak, 89pow, 74bsh, 85pur, 68prs, 73mcv, 78zcv, 79prs)

K
SO Drew Basil 83 OVR (no changes)

P
JR(rs) Ben Buchanan 85 OVR (no changes)


DEPTH CHART

QB - Miller, Bauserman, Guiton/Graham
RB - Herron (susp. 5 games), Berry, Smith, Hyde
FB - Boren, Homan
WR - Posey (susp. 5 games), Brown, Fields, Hall, Reed, Williams
TE - Stoneburner, Fragel, Vannett
LT - Adams, Hall, Norwell
LG - Linsley, Carter, Brown
C - Brewster, Bobek
RG - Hall, Mewhort, Blackman
RT - Shugarts, Norwell, Hall

LE - Simon, Fellows, Miller
RE - Williams, Thomas, Hayes
DT - Hankins, Goebel, Bellamy, Bennett, Baldwin
LOLB - Sweat, Oliver, McVey,
MLB - Sabino, Whiting/Grant/Klein
ROLB - Klein, Moeller (Plays 3rd CB in Nickel as well), Grant
CB - Howard, Clarke, Allen, Roby, Grant
FS - Barnett, Wood, Cash
SS - Johnson, Bryant, Brown, Domicone

K - Basil
P - Buchanan

Ill update this all season long in case you restart your dynasty during the REAL season and you want updated rosters...
 
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jlb1705;1954633; said:
Jesus, they made the COU DBs otherworldly good. They jump everything except pump fakes, they catch everything, their midget safeties can out jump the height advantage of Jake Stoneburner, and they still warp so if they happen to be in man coverage with inside leverage and my WR is running an out pattern they still get ahead of the receiver and make a pick.

I've been in Practice mode all night against Penn State's defense. First of all, the Nits have a friend at EA, because their collective attributes are thoroughly overrated. I set it to have them do random Dime defenses and practiced random plays out of Shotgun formations. i've noticed the handoffs in zone coverage that they advertised int the game but get this - defenders are doing the handoffs with their BACKS TURNED TO THE RECEIVER THEY ARE COVERNG. I have no idea how a LB can follow (or even predict in some cases) a receiver's path when their back is turned and they can't see what they're defending.

WR AI is lacking. CPU DBs are complete ballhawks, meanwhile receivers NEVER play the ball in the air or come back and try to high point it. To complete a pass it seems you must have the following:
  • A wide open receiver - no defender within at least ten yards.
  • Throw the ball and hit the receiver's pattern. Since the receivers are on rails, they will not go after a ball that is not on their pre-determined line.
  • Hope a catch animation plays.
  • Flip a coin ands hope it doesn't get jarred loose.

One more complaint: If they're going to make zone defenses so powerful and make it some the CPU runs it more than 80% of the time, then there needs to be more options or AI to get receivers to stop their routes and sit in holes in the zone. It would make for a more realistic simulation of the game, rather than having open players intentionally running themselves out of open positions constantly.

I agree.... BUT that has forced me to play a smarter game. And it makes winning every game with a powerhouse more of a challenge and less of a guarantee...

I dont have the bread and butter Curls where the DB bails 10 yards downfield anymore. I don't have the sideline ALL DAY against cover 2 (you gotta get that ball there QUICKLY before the safety gets there.)
I am not guaranteed to gouge the D with every power I run.

Another fun aspect is how players will slip and fall more, I have also noticed receivers blowing routes.

One issue I do have is that through three games with OSU (AKRON, TOLEDO, MIAMI) Simon has 9.5 sacks. I have not user controlled him once. I know that dude is a stud, but averaging over 3 sacks a game is a bit much.

I love this game!
 
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catch22 = Named rosters by FairdaleKings

This roster should be used for online play. It has zero edits other than names, meaning Pryor is still in the game. You cannot use an edited roster (ratings) for online play, it will revert to QB#2, WR#8, etc.

...

I'm not recommending the operation sports community rosters, because I dislike a few changes they made to OSU. I'm working on my own changed/re-rated roster based on the above, I'll post it when I'm done.

Equipment, height, hometown, eligibility, number (w/ a few unavoidable exceptions, not including Howard :biggrin:) will all be corrected for OSU.

Rod is listed by OSU at 230 :yow1: To think he's probably going to end up being the smaller Smith brother :banger:
 
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Thanks for sharing your set.

There are a number of folks making OSU rosters for both consoles as is regularly discussed here.

We don't allow email addresses in the ticket forum either, so soliciting paypal donations is not going to happen. They know how to contact you if they really feel compelled to do so.
 
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Your post is right here:
osubucksfan2;1953416; said:
[truncated]

Ill update this all season long in case you restart your dynasty during the REAL season and you want updated rosters...​
I just edited your 'rosters are ready' post to include that long list quoted inside it.

Thanks for all of the feedback and suggestions.

Looks fairly good, my question is whether Hale should be bumped by Baldwin.

Like I said, there are many people undertaking similar projects, making authentic OSU rosters, making roster suggestions, so I merged your discussion with the rest. Hopefully the above edits help clarify things for folks looking to download them.

I can add links on the first page of this thread to each roster set released. I'll post yours there now.
 
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