BIATCHabutuka
out of chaos comes playoffs
The more you play this the more fun it is, probably because you get better weapons and skills, but man, most fun I've had with any video game in over 10 years. Better than anything I played on the old 360 or so far on the new xbox.
I can't speak highly enough about fighter squadron. Other than some balancing issues, it is worth the purchase price as is for me. Lots of fun. Games only take 5 or 6 minutes generally so you can play 2 or 3 during halftime of the Cavs or whatnot.
Probably my favorite normal mode is the new mode Turning Point. Some quick tips and notes and whatnot for BP.
This mode is sadly only played on the new map Jakku from the movie so far. Made the movie more entertaining having played the shit out of Jakku before seeing it.
Basically you have a front line of combat in the Turning Point game mode. The empire is making its last stand, the rebels attacking.
First line has three control points. If the rebels take control of any one of the three control points for enough time, the entire line collapses and then the empire must fall back and the rebels push forward.
Two more lines with only two control points after the first line with three control points. This is a 20 vs 20 mode so as the action condenses to less control points it gets more hectic. A little mismatched on the matchup too. The empire has the small ATST walkers that you can control as a player once you learn where the pickup(s?) are. The rebels have the air speeder / snow speeder as well as A wing and maybe even the X wings, not entirely sure. You are unmatched in the sky though and only need to worry about being attacked from the ground.
Last line is only one control point. 20 vs 20 for one zone of control. Lots of good chaos. The defending spawn seems closer to the zone so they have an advantage, plus without communication it is easier for everyone to simply defend than to coordinate an attack.
It is a timed game mode. You get something like 5 to 10 minutes (not sure) to get the first line, and then it adds 3 minutes to the clock each line you take.
Great, great mode. The battle action is intense.
Good strategy in the beginning with the multiple points to choose from. I find myself running from point to point to defend to make up for the dumbassery on my team.
Nothing is more fun than assaulting a well defended control point with a ton of guys. You go to that last point and it is large and they have 20 players on the team and probably 12 -15 in the zone just waiting for targets. I love to scan pulse them, show the 12 - 15 guys to my whole team. Then I charge up that bowcaster, then I run towards the wall, jump over the wall, and try and hit at least 2 targets with the explosive bowcaster. Then I am in the middle and with any luck can shoot my way back out to rinse and repeat or with some good team work, stay and be king of the hill.
There are a couple of great spots to attack / defend from on the last control point. Attacking wise, there is a little ATAT head skeleton on the right near the open entrance to the zone. Get in there and duck down. You can scan pulse nearly the entire control zone from cover there, then stand up and hit targets in the front of the zone and escaping out the one side choke point. Great fun.
Defending wise there are more than a few good spots. You will see the better players sitting there waiting for targets. One of my favorites is the back corner near the spawn. You get in the upstairs of that metal thing and again, you can scan pulse the entire perimeter for your team, pick off targets as you move around the small upstairs platform, and then when they over run your team, you can play superman with the bowcaster and the jump pack to clear out 2 or 3 enemies.
I also really like the area between all the stacked boxes in the back of the zone. I often hide inbetween the boxes on the left so I can cover the choke point entry there as well as any direct attackers coming from the front. Meanwhile I have both my sides covered and the air support generally hits the other side of the zone where the spawn is, so it is safe from that too.
Check out Turning Point if you haven't. Tons of fun once you learn to play it right.
Now for some Cavs action.
I can't speak highly enough about fighter squadron. Other than some balancing issues, it is worth the purchase price as is for me. Lots of fun. Games only take 5 or 6 minutes generally so you can play 2 or 3 during halftime of the Cavs or whatnot.
Probably my favorite normal mode is the new mode Turning Point. Some quick tips and notes and whatnot for BP.
This mode is sadly only played on the new map Jakku from the movie so far. Made the movie more entertaining having played the shit out of Jakku before seeing it.
Basically you have a front line of combat in the Turning Point game mode. The empire is making its last stand, the rebels attacking.
First line has three control points. If the rebels take control of any one of the three control points for enough time, the entire line collapses and then the empire must fall back and the rebels push forward.
Two more lines with only two control points after the first line with three control points. This is a 20 vs 20 mode so as the action condenses to less control points it gets more hectic. A little mismatched on the matchup too. The empire has the small ATST walkers that you can control as a player once you learn where the pickup(s?) are. The rebels have the air speeder / snow speeder as well as A wing and maybe even the X wings, not entirely sure. You are unmatched in the sky though and only need to worry about being attacked from the ground.
Last line is only one control point. 20 vs 20 for one zone of control. Lots of good chaos. The defending spawn seems closer to the zone so they have an advantage, plus without communication it is easier for everyone to simply defend than to coordinate an attack.
It is a timed game mode. You get something like 5 to 10 minutes (not sure) to get the first line, and then it adds 3 minutes to the clock each line you take.
Great, great mode. The battle action is intense.
Good strategy in the beginning with the multiple points to choose from. I find myself running from point to point to defend to make up for the dumbassery on my team.
Nothing is more fun than assaulting a well defended control point with a ton of guys. You go to that last point and it is large and they have 20 players on the team and probably 12 -15 in the zone just waiting for targets. I love to scan pulse them, show the 12 - 15 guys to my whole team. Then I charge up that bowcaster, then I run towards the wall, jump over the wall, and try and hit at least 2 targets with the explosive bowcaster. Then I am in the middle and with any luck can shoot my way back out to rinse and repeat or with some good team work, stay and be king of the hill.
There are a couple of great spots to attack / defend from on the last control point. Attacking wise, there is a little ATAT head skeleton on the right near the open entrance to the zone. Get in there and duck down. You can scan pulse nearly the entire control zone from cover there, then stand up and hit targets in the front of the zone and escaping out the one side choke point. Great fun.
Defending wise there are more than a few good spots. You will see the better players sitting there waiting for targets. One of my favorites is the back corner near the spawn. You get in the upstairs of that metal thing and again, you can scan pulse the entire perimeter for your team, pick off targets as you move around the small upstairs platform, and then when they over run your team, you can play superman with the bowcaster and the jump pack to clear out 2 or 3 enemies.
I also really like the area between all the stacked boxes in the back of the zone. I often hide inbetween the boxes on the left so I can cover the choke point entry there as well as any direct attackers coming from the front. Meanwhile I have both my sides covered and the air support generally hits the other side of the zone where the spawn is, so it is safe from that too.
Check out Turning Point if you haven't. Tons of fun once you learn to play it right.
Now for some Cavs action.
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