BuckeyeMac;1740799; said:If the guy quits before halftime, you don't get the W.
Ic... so when I get an obvious goober, dont run up the score until after halftime... got it.
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BuckeyeMac;1740799; said:If the guy quits before halftime, you don't get the W.
I for one won't play it on anything BUT Heisman. Anything else i'll walk away with it. Heisman may have more stupid stuff happening but atleast I'm pushed.
By the way the 3-3-5 works great against a offense that goes no huddle. It's easy to bring pressure or go coverage!
by the way if you want a play that works all the time. Use OSU's playbook, go to their 5 wide look (bottom of their spread package) then go over to the right two slides. It's the one where the guy runs a stop and go up the seam, with a guy running a crossing route. If A isn't there (the seam route), then look for either LB (the crossing pattern) or Y (the 5 yard out). It's tough to stop, especially if they bring the heat.
I've had something like that happen in previous years on a missed XP that the defense caught (not sure about goalpost involvement). Weird.OhioState001;1741236; said:Just found a glitch in the game. The other team scored a TD missed the XP off the upright my guy caught it, then I was forced to kick the ball off to the other team again.
jwinslow;1742397; said:I am working on some edits, one of which might be editing Nic Dilillo into Ty Williams if he does not make it back.
What I've read recently is that restarting would only be necessary if you want halfway decent recruits in season one. They've, supposedly, fixed progression and the problem with recruits coming in with absurdly low attributes, they can't fix recruits that have already been created. Therefore any dynasty that was running pre-patch, will still have shitty recruits in season one, but will have normal recruiting classes going forward.BuckeyeNation27;1742760; said:supposedly the progression fix is out and dynasties don't need to be restarted.