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How do you stop TTech?

LitlBuck;1323399; said:
That remark wasn't meant to be sarcastic because I know they you and Bill do know quite a bit about football. I have watched football for quite awhile and I have no idea why the defensive linemen the lineup in the gaps except for the fact it might leave the perimeter vulnerable.

I know you mean about stepping the ball before the defense is ready. Look at the Patriots and their UFO Defense over the past years they look like they're scrambling all over the place like a Chinese fire drill but the offense never gains much yardage.
No worries... I didn't understand your remark as offensive in any way.... I was just recognizing that same reality is all.
 
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Lining up in the gaps against an attack like that would likely leave a team vulnerable to the running game. The O-linemen know which way the run is going, so only one of them needs to "seal" off the gapped Dlineman. The other can go directly, or even scrap if necessary, to the second level.
 
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I understand the gap philosophy but it makes it much easier to block down and form a hole a couple gaps wide rather than just one gap...

You gotta mix it up in my opinion fly in one of them gaps and then have a LB go into the other gap...

Also to answer the question from a texas perspective catch an INT with 10 seconds left in the game...

Just from a couple highlights watching Texas was able to get a push, but Harrel is throwing from 8-10 yds deep, gotta figure out the angles on the passes, and get in the line and make the passes harder to throw....
 
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Good points re: gaps. I suppose with regard to the run issue, I'd be sorta of the mind that TTU would have to beat me running the ball, then. After all, they excel in the passing game... so make em play to their weakness.

May be doomed with such a plan, but...
 
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Part of the idea of just sending guys through gaps was to get them to run the ball more - it plays away from their strength.

The comments on mixing and disguising coverages are good ones - but that has to have been tried by several teams already. It's a good idea, but by itself it hasn't worked.

The other thing I would have the defenders do is jump routes all over the place. Giving up a big play a few times wouldn't kill you, it's all about getting some stops.

Playing Texas Tech puts you in a "points per possession" game, rather than a field position game. On offense, that means that when it's 4th and less than 5 yards near midfield, go for it, rather than punt. It usually doesn't matter to TTech if they have to go 50 or 80 yards.

Say each team gets 12 possessions. If you're going to score 40 points, you still need to hold them to something like 4 TDs and 3 FGs, or 5 TDs and 1 FG, on those 12 possessions to beat them.

Sitting in a zone isn't going to stop them. But I'd like to see a mixture of only rushing 2 guys, doubling Crabtree, manning the other guys, and still have a couple of guys roaming free; and on other plays sending a couple LBs and safeties through those large splits to mess with their protection schemes.
 
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The splits invite you to blitz and/or blow gaps with your DL. TT wants you to blitz and they believe enough in their vertical game to have enough success to burn you often enough to make you stop. Each WR and QB knows the landmarks and are precise enough to exploit the coverage. These landmarks vary in press man, soft man, and zone.

If the DL consistently ignores the space and continues to blow the inside gaps, they are giving the offense instant leverage and numbers in the screen game.

Tech's philosophy is forcing the defense to cover every area of the field and dictating what that defense can risk and how often they can take those risks.

This type of offense is becoming more common on the HS level also due to the fact that most HS programs will not have that dominant, power line. Instead, in line with the old 'leveling the playing field' philosophy of the Wing-T/Flexbone, the system employs a 'swinging fence' pass protection where rollout/sprintout is the staple as the playside line zones hard and the backside hinges and retreats in a quick back pedal. This neutralizes the defensive line as they OL's only job is to hinder the rush...not stop it. The offense is betting that they can get rid of the ball before that DL can get through the OL and run down the QB. The WRs are layering zones and usually targeting a single read with a backside route that will keep the safety(s) honest. In Man coverage, look for motion to exploit matchups, space, and leverage.

Also, these offenses also use the play clocks to their advantage...a defense has to show something pre-snap. You will see the cadences vary with hand claps, leg pumps, etc...think Peyton Manning. The offense wants to see something that will tip off the scheme/call.

In order to "stop" this offense, you have to have realistic goals for your success. Know that they will score points, they will have big plays, and they will catch you in bad calls. Therefore, you essentially work to limit those factors, punish WRs at every opportunity, work hard for turnovers in the air and through gang tackling, and stay patient.

As stated earlier, if your offense is not carrying their weight, you are in for a long night.
 
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The splits invite you to blitz and/or blow gaps with your DL. TT wants you to blitz and they believe enough in their vertical game to have enough success to burn you often enough to make you stop. Each WR and QB knows the landmarks and are precise enough to exploit the coverage. These landmarks vary in press man, soft man, and zone.

If the DL consistently ignores the space and continues to blow the inside gaps, they are giving the offense instant leverage and numbers in the screen game.

Tech's philosophy is forcing the defense to cover every area of the field and dictating what that defense can risk and how often they can take those risks.

This type of offense is becoming more common on the HS level also due to the fact that most HS programs will not have that dominant, power line. Instead, in line with the old 'leveling the playing field' philosophy of the Wing-T/Flexbone, the system employs a 'swinging fence' pass protection where rollout/sprintout is the staple as the playside line zones hard and the backside hinges and retreats in a quick back pedal. This neutralizes the defensive line as they OL's only job is to hinder the rush...not stop it. The offense is betting that they can get rid of the ball before that DL can get through the OL and run down the QB. The WRs are layering zones and usually targeting a single read with a backside route that will keep the safety(s) honest. In Man coverage, look for motion to exploit matchups, space, and leverage.

Also, these offenses also use the play clocks to their advantage...a defense has to show something pre-snap. You will see the cadences vary with hand claps, leg pumps, etc...think Peyton Manning. The offense wants to see something that will tip off the scheme/call.

In order to "stop" this offense, you have to have realistic goals for your success. Know that they will score points, they will have big plays, and they will catch you in bad calls. Therefore, you essentially work to limit those factors, punish WRs at every opportunity, work hard for turnovers in the air and through gang tackling, and stay patient.

As stated earlier, if your offense is not carrying their weight, you are in for a long night.
so scoring more points will work?



also i like the nfl style clusterfuck defenses that you see against manning, brady etc...
 
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3-3-5 is the way to start.

Oklahoma State had some success with stunting down linemen, but they tried to do way too much in the back seven. You just aren't going to confuse an experienced quarterback that often so I would concede some things to him.

The screens and quick hitters can hurt you, but they also force a high level of execution on numerous plays. Leach really wants you to become impatient with these and sell out to hit the QB. They want their drag routes and high/low concepts to result in explosive gains. Stay patient and tackle well.
 
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Buckeyeskickbuttocks;1323383; said:
There's little question that there are much smarter football people than me, but I truly can't think of any reason not to line up in the gaps. I suppose there might be some sort of "read" related issue... I mean, I sometimes wonder, when a D is clearly not set, why not just snap the damn ball and go at em.. they're not ready.. advantage you, right? Well... yes... unless you need a pre-snap read...

Only time I've seen an O snap the ball before a D was ready (I mean decidedly not ready) was Ohio State v. Illinois 1995. Oddly enough, Eddie only gained about 8 yards....

we snapped the ball before the D was ready on Pryor's game winning TD run at Wisky this year...
 
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You're going about this all wrong. You need a juggernaut offense of your own, and a good hands team for the on-sides kicks you'll be making every time you score.

Accept they'll score every time they touch the ball. Make sure you can too, and then get more possessions, easy peasy.
 
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