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Elder Scrolls V - Skyrim

Dryden;2045518; said:
Hey it's Black Friday. So I logged into NewEgg and bought a 6850, 650W PSU, and an Antec 300 case all on sale plus another $55 in rebates. For myself.

For Skyrim! :lol:
Heh. I did my big computer shopping about a year ago and it was worth every penny. Must admit, when "automatically determining your graphics level" came up as "utra," I felt pretty smug - as though I'd accomplished something. :p
 
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Just found out that I got a leveled item too early. :mad1:

Is that some ass-backwards shit or what? Instead of rewarding me for killing a boss enemy and taking his uniquely powerful weapon at a lower level, I'm penalized with a gimped version because I didn't know to wait for an easier fight when my character had leveled more.

I received this quest almost by accident in my first few hours of gameplay. I had put it off for a while because it was a side quest, and only ended up doing it because I wanted to change things up. If they're going to out leveled items in the game, they should at least A.) make it so the item continues to level with my character and B.) place it within the game so that it's less likely to be encountered early in the game if you're mostly following the beaten path.

If I want to correct this, I have to waste all of my gameplay from today. to go back to an earlier save file.
 
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I killed my first blood dragon tonight. The ethereal shout is basically cheating. It's too powerful.

Dragon swoops down, fire arrow, go ethereal, laugh in face of cone of fire, dragon circles around, dissolve back into material plane, dragon swoops down, fire arrow ... repeat.
 
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Dryden;2049915; said:
I killed my first blood dragon tonight. The ethereal shout is basically cheating. It's too powerful.

Dragon swoops down, fire arrow, go ethereal, laugh in face of cone of fire, dragon circles around, dissolve back into material plane, dragon swoops down, fire arrow ... repeat.

If you think that's easy, you probably haven't used Elemental Fury w/ dual wielding yet.

Once the dragon touches the ground, it's pretty much over.
 
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I was running to Dawnstar last night and apparently a mammoth followed me there, because I saw a bunch of people running toward/past me. I turned around and they were all beating on a mammoth. The mammoth ended up killing the blacksmith.

Hope he wasn't important. :p

Started the Dark Brotherhood stuff today. I like it so far, but it's been pretty uneventful. I figure that will change.

I like Skyrim more than Oblivion, but the stories in Skyrim seem shorter so far. Somewhat disappointed in that, but the game is unbelievable.
 
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From forums.uesp.net:

Patch is out for all PS3 users, ETA for PC and 360 is Wednesday. Changelog:

Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player's wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)

I for one had been noticing the performance degradation during longer play sessions. I have downloaded the patch, hopefully this truly fixes it.

Unfortunately, this does nothing for the "dual-wield identical weapons from favorites" problem or the "collect bounty from Skald" problem.
 
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All of Skyrim's books, on your e-reader of choice:

http://capane.us/2011/11/24/dovahkiin-gutenberg/

Skyrim is big. You just won?t believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it?s a long way down the road to the chemist?s, but that?s just peanuts to Skyrim. *And that amazing sprawling landscape isn?t just boring, empty space. *It?s full of of interesting people, vast structures, and a*cornucopia*of stuff to make the world come alive.

Lately, one of my favorite parts of Skyrim are the in-game books. *At any time, you can pull a book off the shelf, and get a nice fresh slice of lore to go along with your hearty adventures. *I?ve even gone so far as to break into houses in the middle of the night just to read their books. *After getting chided from the local guards, and shamefully ponying up bounty, I thought to myself, there has to be a better way. *Could I possibly take these fine narratives on the road with me, to read while I can?t be in front of the computer actually playing the game?

So, I took a look at how Skyrim actually stores these nuggets of incidental storytelling. *By the 9, it was in plain text! I pasted the book text into*separate*docs, slapped on headings, created a table of contents and a cover, and just like that, I can read my copy of The Lusty Argonian Maid on-the-go! *If you?d like to read this fine fiction on your own device, just download one of these files and throw it on your e-reader:
 
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