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NCAA Football 12 + Rosters

Pastapadre has the game and has uploaded a video of unfortunately scUM and Illinois...

[ame="http://www.youtube.com/watch?v=eXeQQlgqkO0&sns=em"]http://www.youtube.com/watch?v=eXeQQlgqkO0&sns=em[/ame]
 
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Gamestop has OSU 2010 and four other 2010 pro combats. You will eventually be able to pay to download those unis, they will almost certainly be less than 20 bucks, probably about 5-8
 
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jwinslow;1950329; said:
General consensus is that it is editing in dynasty mode. Meaning you can edit the ratings and appearance of all recruits after they're on campus.

Most are singing the praises of EA for this addition. I say it's very unnecessary and will lead to more problems than solutions, especially if it is allowed for online dynasties.

That might be interesting for people that like to keep realistic rosters, maybe project next years actual recruiting class into your recruiting class or say you could start with a team builder team from a few years or more back and actually replay an era of football plugging in the starters each year. Not good for things like online dynasty where you are competing against others..but some may like it for just their own personal dynasties (I tend to get tired of playing dynasty mode after a few seasons when I'm stuck with "fake" players, especially when you've got a team like Ohio State where its pretty easy to recruit a loaded team anyway but that's just me)
 
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pastapadre said:
•Removed an exploit that allowed for pitching on QB sneaks.
:lol: that's crazy. Anyone try the sneak in the demo to see if it's that rubbish where all they do is fall forward?

pastapadre said:
Fixed an issue with the velocity of receivers when attempting to catch a pass that prevented catch animations from playing in certain situations (i.e. the ball bouncing off of a receiver without them making an attempt to catch it).
Thank god. I can't tell you how many freaking times in last years OD, where I would throw to a receiver, and it would hit the freaking guy but he wouldn't try to catch it.

pastapadre said:
Fixed an issue during post and pre-play where player’s heads would snap to change what they were looking at, which looked very awkward.
Sounds like a horror movie :lol:
 
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Bucknut24;1950898; said:
of course, can't have too many features in there or else EA would have to charge you $1 per highlight because they would you know, have to do this thing called work
:lol: That was my initial reaction as well. For $10, you can upload four extra videos! :p
 
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BuckeyeMac;1950844; said:
:lol: that's crazy. Anyone try the sneak in the demo to see if it's that rubbish where all they do is fall forward?

Yeah, near the goal line it still does that (if you try it in the rest of the field of play they let you keep running)

Also the wild tide is one of the least effective formations I've ever seen. The one play which is a jet sweep pass back to the original running back is all messed up button wise..it shows the "A" over a tight end but if you hit A it throws to the original back that took the snap..who is apparently the only receiver you can throw it too..that's if your lucky enough to even have the time to get the pass off after the 10 minutes it takes for that play to set up
 
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