The game plays very good, but the progression "BUG" as i am calling it is KILLING dynasty mode completely for me.I mean if this is not a "BUG" and was a design choice...WTF?The issue is not only that freshman come in with STUPID high overall's, but the fact that EVERY SINGLE PLAYER regardless of potential progress the SAME (anywhere from 4-11 points). So, what this means is that RECRUITING MEANS SQUAT!!! Why go after a 5* when a 3* will end up just as good IF NOT BETTER? I mean how the hell does this make it through testing? OOPS....nevermind.....I already know the answer to that one.But on the brighter side, if you play up to and including year 3 of the dynasty, things are smooth and the gameplay is the best its been (sliders will make it better). But over the long haul for those who like to actually build a contender out of low-end programs...well, we are SOL! Dynasty mode for the most part is a completely BROKEN experience when you take into account that EVERY SINGLE team eventually ends up an A or A+.....Simmed to year 12 and that is pretty much how it ends up...Whats the friggin point.