The NCAA needs to make some changes in order to prevent the counting of a last-second 'game-winning' shot that should have been disallowed.
Let's re-visit Sunday's game against Iowa State. Pretend that Craft's shot put the Buckeyes up by either 1 or 2 points, and that the final 75-footer wasn't blocked by Craft, but actually went through the net at the other end. With .5 seconds to go before he caught the ball, that shot should not have counted, but sometimes the shooter is given more time than he rightfully deserves (I think they would have disallowed that shot, but what if they hadn't?).
There are two primary reasons for this. First, when the shot by Craft went through, they reviewed the play and reset the time from .2 to .5 seconds because they saw .5 on the clock when the ball was through the nets. That actually means that there is something between .50 and .41 on the clock, but they always reset it to the full tenths of a second, which could be giving the offensive team an extra .09 seconds (or .099, but I don't think we'll need to deal with thousands of a second, just hundredths).
The second reason is that when the shooter catches the ball, the clock starts when the timekeeper at half-court clicks a button/switch when he sees a player on the court first touch the ball. Some of them anticipate the contact, and start the clock at the right time. Some might actually start it too soon in order to not be late and allow too much time. But normally there is a slight delay in the starting of the clock, giving the shooter more time than he deserves.
There was an NCAA tournament game this year (can't remember the game) where a team had .4 seconds on the clock, and did a catch-and-shoot. The guy missed the shot, but it would have been counted, and I'm not sure if it should have or not. If he'd made that shot, a lot more people would be addressing this topic.
I propose two rule changes for next season in an attempt to only count buzzer-beaters which were actually released in time. First, if they're going to put time back on the clock in these situations (and delay the game giving teams free timeouts, but that's another topic), they should change to hundredths of a second in NCAA tournament games. After doing this, individual conferences can decide if they want to mandate the same change.
Second, and more importantly, when reviewing last second shots that come when there is less than 1 second (or 5 seconds involving passing/dribbling, if they choose) remaining on the in-bounds play, they should use the number of frames of the TV picture in which the ball was 'in play' (the time between the catch and the release of the shot) in order to determine how much time was taken. On last second shots, they could have a chart that indicates how much time is needed on the clock for a shooter who had the ball for each number of frames between .3 and a full second. Below .3, nobody can catch and shoot the ball, they can only tip it, according to studies the NBA did years ago (although using this video method should prove that every time).
Let's say the broadcast is capturing 60 frames per second. If the shooter has .49 on the clock, and he has the ball for 31 frames in the video, the shot would not count, no matter when the timekeeper started the clock. It takes 31 to elapse a half-second, since the difference of 30 frames from the first to the last is equal to .50 seconds. The referees looking at the monitor would need to identify the first and last frames involved, and then have somebody tell them how much time was involved (or perhaps they could have timestamps added to each frame on an official video feed).
One more thing - the NCAA should stop the clock after made baskets in the last minute of the first half, just like they do at the end of the game. Why they've never figured that one out is mind-boggling. Any time-keeping and video review changes which are implemented for game-ending situations should also be applied to the end of the first half.
If they utilize these changes, and tOSU wins a game because the opponent's buzzer-beater is appropriately not counted, you can thank me. Of course, if tOSU has a game-winner wiped out due to these rule changes, I'll be getting a different reaction!
Let's re-visit Sunday's game against Iowa State. Pretend that Craft's shot put the Buckeyes up by either 1 or 2 points, and that the final 75-footer wasn't blocked by Craft, but actually went through the net at the other end. With .5 seconds to go before he caught the ball, that shot should not have counted, but sometimes the shooter is given more time than he rightfully deserves (I think they would have disallowed that shot, but what if they hadn't?).
There are two primary reasons for this. First, when the shot by Craft went through, they reviewed the play and reset the time from .2 to .5 seconds because they saw .5 on the clock when the ball was through the nets. That actually means that there is something between .50 and .41 on the clock, but they always reset it to the full tenths of a second, which could be giving the offensive team an extra .09 seconds (or .099, but I don't think we'll need to deal with thousands of a second, just hundredths).
The second reason is that when the shooter catches the ball, the clock starts when the timekeeper at half-court clicks a button/switch when he sees a player on the court first touch the ball. Some of them anticipate the contact, and start the clock at the right time. Some might actually start it too soon in order to not be late and allow too much time. But normally there is a slight delay in the starting of the clock, giving the shooter more time than he deserves.
There was an NCAA tournament game this year (can't remember the game) where a team had .4 seconds on the clock, and did a catch-and-shoot. The guy missed the shot, but it would have been counted, and I'm not sure if it should have or not. If he'd made that shot, a lot more people would be addressing this topic.
I propose two rule changes for next season in an attempt to only count buzzer-beaters which were actually released in time. First, if they're going to put time back on the clock in these situations (and delay the game giving teams free timeouts, but that's another topic), they should change to hundredths of a second in NCAA tournament games. After doing this, individual conferences can decide if they want to mandate the same change.
Second, and more importantly, when reviewing last second shots that come when there is less than 1 second (or 5 seconds involving passing/dribbling, if they choose) remaining on the in-bounds play, they should use the number of frames of the TV picture in which the ball was 'in play' (the time between the catch and the release of the shot) in order to determine how much time was taken. On last second shots, they could have a chart that indicates how much time is needed on the clock for a shooter who had the ball for each number of frames between .3 and a full second. Below .3, nobody can catch and shoot the ball, they can only tip it, according to studies the NBA did years ago (although using this video method should prove that every time).
Let's say the broadcast is capturing 60 frames per second. If the shooter has .49 on the clock, and he has the ball for 31 frames in the video, the shot would not count, no matter when the timekeeper started the clock. It takes 31 to elapse a half-second, since the difference of 30 frames from the first to the last is equal to .50 seconds. The referees looking at the monitor would need to identify the first and last frames involved, and then have somebody tell them how much time was involved (or perhaps they could have timestamps added to each frame on an official video feed).
One more thing - the NCAA should stop the clock after made baskets in the last minute of the first half, just like they do at the end of the game. Why they've never figured that one out is mind-boggling. Any time-keeping and video review changes which are implemented for game-ending situations should also be applied to the end of the first half.
If they utilize these changes, and tOSU wins a game because the opponent's buzzer-beater is appropriately not counted, you can thank me. Of course, if tOSU has a game-winner wiped out due to these rule changes, I'll be getting a different reaction!