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BuckeyeMac;2115720; said:
I refuse to buy this unless they fix the gameplay

While there are tons of gameplay issues to fix... I just want one fixed... the freaking superhuman LBs that can intercept any pass thrown over them.

Drives me crazy when I have a post route open and throw to him and the linebacker that is 15 yards in front of him jumping up to intercept it.

I can accept the physics being messed up, but at least running in the game this year is tons better than previous years...
 
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Piney;2115724; said:
While there are tons of gameplay issues to fix... I just want one fixed... the freaking superhuman LBs that can intercept any pass thrown over them.

Drives me crazy when I have a post route open and throw to him and the linebacker that is 15 yards in front of him jumping up to intercept it.

I can accept the physics being messed up, but at least running in the game this year is tons better than previous years...

agreed, the superman LB, and with 12 the superman CB's that showed up

I want that, and zone truly fixed

The run blocking has improved, pass blocking/rush is spotty
 
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430654_10150630465542280_51971722_n.jpg


The shadow figure is going to be a former Heisman winner that'll be voted on by fans.
 
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I don't see major changes/improvements coming until another developer can produce a NCAA game. I'm for sure not buying this game this year. I owned last years copy for less than a month and I only bought it because EA was selling it for $35.
 
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I didn't start playing NCAA12 until October. By then, most of the extremely frustrating stuff was either patched out of the game, or work arounds had been established. Therefore, I haven't had anywhere near the frustration with this game that many of you seem to have had. I'll buy this again, but won't be in a huge hurry to get a dynasty up and running, so long as they don't take down our NCAA12 ODs right away. Basically, I'll play the old game, while tinkering with the new game, until they work things out with the new version. It's BS that this is the way I have to do it, but, it is what it is.
 
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IronBuckI;2115786; said:
I didn't start playing NCAA12 until October. By then, most of the extremely frustrating stuff was either patched out of the game, or work arounds had been established. Therefore, I haven't had anywhere near the frustration with this game that many of you seem to have had. I'll buy this again, but won't be in a huge hurry to get a dynasty up and running, so long as they don't take down our NCAA12 ODs right away. Basically, I'll play the old game, while tinkering with the new game, until they work things out with the new version. It's BS that this is the way I have to do it, but, it is what it is.

They did not fix it adequately whatsoever.

Dynasties continue to be ruined by transfer error glitches where folks cannot advance, or where games and or recruiting cannot be uploaded despite fifty tries, or even better, when it does upload and shows ready to advance but after doing so the results were thrown out and simulated instead.

The website is an absolute disaster and is the best way to use up your recruiting time and have it not upload. Half the time the website shows some bizarre recruiting board with zero of your actual prospects.

The LBs can still cover 15 yds behind them. The qbs throw flat balls so the LBs only have to hop 6-12 inches to catch it instead of 30".

Deep balls are not thrown beyond a DB within 3 yds. The trajectory is thrown flat, even on moon balls thrown high, so the DB and WR can trigger an identical catching animation where a digital formula determines the catch, not him having a step or two. A receiver has to be open by a good 4 yds to actually be open .
 
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